{
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    "powerConsumptionMax": 15,
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  "timestamp": "2026-07-27T20:19:36.347Z",
  "exportId": "980SSRIR2LSGYFYM8RBL7KKUH",
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    "mHologramClass": "/Script/FactoryGame.FGFactoryHologram",
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    ],
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      "bAllowTickOnDedicatedServer": true,
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    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": true,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": false,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "200",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "200",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Initial",
    "SpawnCollisionHandlingMethod": "200",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 5624999936,
    "NetUpdateFrequency": 100,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 1,
    "PhysicsReplicationMode": "200",
    "Layers": [],
    "Tags": []
  }
}