{
  "image": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/UI/FreightCar_512",
  "name": "Freight Car",
  "description": "Attaches to an Electric Locomotive or other Freight Car to transport resources. Must be built on a Railway.\r\nResources are loaded and unloaded at Freight Platforms.\r\nHas a 1600 m³ or 32-slot capacity, depending on whether resources are liquid or solid.",
  "dataType": "vehicle",
  "timestamp": "2026-07-27T20:19:39.997Z",
  "exportId": "9U0IS9A4HJMG1MHDICTUPF42Q",
  "classPath": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon",
  "rawClass": "BP_FreightWagon_C /Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon.Default__BP_FreightWagon_C",
  "className": "FGFreightWagon",
  "id": "FA5D2A72D0176B2F270C8BF2D0D064F0",
  "classData": {
    "mMaxImpactForce": 150000000,
    "mMinimumImpactForce": 1000000,
    "mIsPlayingFX": false,
    "mTimerForMeshTransform": {},
    "mMeshTransform": {
      "translation": {
        "x": 0,
        "y": 0,
        "z": 0
      },
      "rotation": {
        "pitch": 0,
        "yaw": 0,
        "roll": 0
      },
      "scale": {
        "x": 1,
        "y": 1,
        "z": 1
      }
    },
    "mCargoImpact": null,
    "mInteractWidgetClass": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/Widget_FreightWagon",
    "mFreightDropDamageClass": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/DT_FreightWagonCargoDrop",
    "mVehicleMovement": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon",
    "mContainerMeshStandard": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/Mesh/SM_Freight_Cargo",
    "mContainerMeshLiquid": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/Mesh/SM_Freight_Fuel",
    "mInventorySize": 32,
    "mFluidStackSizeDefault": "112",
    "mFluidStackSizeMultiplier": 48,
    "mTrain": null,
    "mLength": 1600,
    "mIsDerailed": false,
    "mIsMaxDerailDistanceReached": false,
    "mDisplayName": "Freight Car",
    "mDescription": "Attaches to an Electric Locomotive or other Freight Car to transport resources. Must be built on a Railway.\r\nResources are loaded and unloaded at Freight Platforms.\r\nHas a 1600 m³ or 32-slot capacity, depending on whether resources are liquid or solid.",
    "mHologramClass": "/Script/FactoryGame.FGRailroadVehicleHologram",
    "mMesh": "/Game/FactoryGame/Buildable/Vehicle/Train/Wagon/BP_FreightWagon",
    "mDOTReceiverComponent": null,
    "mDisabledByWaterLocations": [
      {
        "x": 0,
        "y": 0,
        "z": 0
      }
    ],
    "mFactorySkinClass": null,
    "mSwatchGroup": "/Script/FactoryGame.FGSwatchGroup_Vehicle",
    "mMatchCustomizationDataWithPlayerState": false,
    "mClearanceData": [],
    "mConstructSound": null,
    "mSubmergedAngularDamping": 6,
    "mSubmergedLinearDamping": 15,
    "mJumpPadForceMultiplier": 1,
    "mAddToSignificanceManager": true,
    "mSignificanceRange": 20000,
    "mSimulationDistance": 20000,
    "mActorRepresentationTexture": "/Game/FactoryGame/Interface/UI/Assets/Map/MapCompass_Icon_train",
    "mActorRepresentationCompassMaterial": null,
    "mMapText": "",
    "mAudioEventsCacheObject": {
      "mSoftAudioEvents": [
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Train/Collision/Play_Train_Cargo_Impact",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Train/Collision/Play_Train_Cargo_World_Impact_Default",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Train/Collision/Play_Train_Cargo_World_Impact_Rock",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Train/Collision/Play_Train_Cargo_World_Impact_Tree",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Train/Collision/Play_Train_Locomotive_Impact"
      ]
    },
    "mShouldAttachDriver": true,
    "mIsDriverVisible": false,
    "mDriverSeatSocket": "None",
    "mDriverSeatAnimation": null,
    "mDriverExitOffset": {
      "x": 0,
      "y": 0,
      "z": 0
    },
    "mMappingContext": null,
    "mMappingContextToDisable": null,
    "mMappingContextPriority": 1,
    "mDisabledMappingContextPriority": 100,
    "mSpringArmComponent": null,
    "mCameraComponent": null,
    "bUseControllerRotationPitch": false,
    "bUseControllerRotationYaw": false,
    "bUseControllerRotationRoll": false,
    "bCanAffectNavigationGeneration": false,
    "BaseEyeHeight": 64,
    "AutoPossessPlayer": "Disabled",
    "AutoPossessAI": "112",
    "AIControllerClass": null,
    "OverrideInputComponentClass": null,
    "PrimaryActorTick": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": true,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "bOnlyRelevantToOwner": false,
    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": false,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": true,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "112",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "112",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Awake",
    "SpawnCollisionHandlingMethod": "112",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 225000000,
    "NetUpdateFrequency": 100,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 3,
    "PhysicsReplicationMode": "112",
    "Layers": [],
    "Tags": []
  }
}