{
  "image": "/Game/FactoryGame/Buildable/Vehicle/Tractor/UI/IconDesc_Tractor_512",
  "name": "Tractor",
  "description": "Picks up and delivers resources at Truck Stations. This process can be automated. Nicknamed 'Sugarcube' by FICSIT pioneers with the justification “It’s pretty sweet, y’know”.\r\n\r\nHas 25 inventory slots and a built-in Crafting Bench.\r\n\r\nFuel: Any fuel type",
  "wheeledVehicle": {
    "inventorySize": 25,
    "isFluidStorageInventory": false
  },
  "dataType": "vehicle",
  "timestamp": "2026-07-27T20:19:39.288Z",
  "exportId": "D82RNR11AJZ1VNH8I5X0VY4UV",
  "classPath": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
  "rawClass": "BP_Tractor_C /Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor.Default__BP_Tractor_C",
  "className": "FGWheeledVehicle",
  "id": "B06C3DC60FD74FE82DB8FCA6D3C89D07",
  "classData": {
    "mExhaustVfx": null,
    "mTractorHorn": null,
    "mSpringArmComponent_0": null,
    "mHUDClass": null,
    "mRecordMenu": null,
    "mTireSoundLoop": null,
    "mInteractWidget": "/Game/FactoryGame/Buildable/Vehicle/Widget_VehicleTrunk",
    "mPlayIsBurningOut": null,
    "StopIsBurningOut": null,
    "mLookAtText": "Press [{BUTTON}] to open Crafting Bench",
    "mPlayTopDrift": null,
    "StopTopDrift": null,
    "mEngineSoundLoop": null,
    "mOpenRecordMenuDispatchBound": false,
    "mCachedVisualizationMode": null,
    "mAirDampingStrength": 2.5,
    "mRunOverDamageTypeClass": "/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical",
    "mDamageAtSpeed": {
      "ExternalCurve": null
    },
    "mRagdollRunOverMinSpeed": 40,
    "mManualFuelConsumption": 55,
    "mAutopilotFuelConsumption": 0.05000000074505806,
    "mMaxDistanceFromPathToConsiderVehicleOnPath": 200,
    "mMaxAngleBetweenVehicleAndPathToConsiderVehicleOnPath": 10,
    "mVehicleMovement": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mAutopilotComponent": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mVehicleVFXHandler": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mFoliageCollideBox": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mDefaultLockedSprintArmRotation": {
      "pitch": -20,
      "yaw": 0,
      "roll": 0
    },
    "mEnteredVehicleTag": {
      "TagName": "None"
    },
    "mVehiclePathPreset": "/Game/FactoryGame/Buildable/Vehicle/Tractor/VehiclePathPreset_Tractor",
    "mFuelInventory": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mStorageInventory": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mInventorySize": 25,
    "mIsFluidStorageInventory": false,
    "mFluidStackSizeMultiplier": 64,
    "mProxyActorClass": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor_Proxy",
    "mNeedsFuelToDrive": true,
    "mDisplayName": "Tractor",
    "mDescription": "Picks up and delivers resources at Truck Stations. This process can be automated. Nicknamed 'Sugarcube' by FICSIT pioneers with the justification “It’s pretty sweet, y’know”.\r\n\r\nHas 25 inventory slots and a built-in Crafting Bench.\r\n\r\nFuel: Any fuel type",
    "mHologramClass": "/Game/FactoryGame/Buildable/Vehicle/Tractor/Holo_Tractor",
    "mMesh": "/Game/FactoryGame/Buildable/Vehicle/Tractor/BP_Tractor",
    "mDOTReceiverComponent": null,
    "mDisabledByWaterLocations": [
      {
        "x": 0,
        "y": 0,
        "z": 165
      }
    ],
    "mFactorySkinClass": null,
    "mSwatchGroup": "/Script/FactoryGame.FGSwatchGroup_Vehicle",
    "mMatchCustomizationDataWithPlayerState": false,
    "mClearanceData": [
      {
        "Type": "136",
        "ClearanceBox": {
          "Min": {
            "x": -200,
            "y": -200,
            "z": 0
          },
          "Max": {
            "x": 250,
            "y": 200,
            "z": 350
          },
          "IsValid": true
        },
        "RelativeTransform": {
          "translation": {
            "x": 0,
            "y": 0,
            "z": 0
          },
          "rotation": {
            "pitch": 0,
            "yaw": 0,
            "roll": 0
          },
          "scale": {
            "x": 1,
            "y": 1,
            "z": 1
          }
        },
        "SoftClearanceResponse": "136",
        "ExcludeForSnapping": false
      }
    ],
    "mConstructSound": null,
    "mSubmergedAngularDamping": 6,
    "mSubmergedLinearDamping": 15,
    "mJumpPadForceMultiplier": 1,
    "mAddToSignificanceManager": true,
    "mSignificanceRange": 12500,
    "mSimulationDistance": 20000,
    "mActorRepresentationTexture": "/Game/FactoryGame/Interface/UI/Assets/Map/MapCompass_Icon_tractor",
    "mActorRepresentationCompassMaterial": "/Game/FactoryGame/Interface/UI/Minimap/IconMaterials/MI_CompassIcon_Moving_Tractor",
    "mMapText": "Tractor",
    "mAudioEventsCacheObject": {
      "mSoftAudioEvents": [
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Tractor/Rework/Play_Vehicle_Tractor_Horn",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Industrial_Truck/Play_V_Truck_Storage_Open",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Industrial_Truck/Play_V_Truck_Storage_Close",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Tractor/Rework/Play_Vehicle_Tractor_Transmission",
        "/Game/WwiseAudio/Events/Buildable/Vehicle/Tractor/Rework/Play_Vehicle_Tractor_Braking"
      ]
    },
    "mShouldAttachDriver": true,
    "mIsDriverVisible": true,
    "mDriverSeatSocket": "driverSocket",
    "mDriverSeatAnimation": "/Game/FactoryGame/Character/Player/Animation/ThirdPerson/TruckDriving",
    "mDriverExitOffset": {
      "x": 0,
      "y": 300,
      "z": 0
    },
    "mMappingContext": "/Game/FactoryGame/Inputs/Vehicles/Context/MC_Vehicles",
    "mMappingContextToDisable": "/Game/FactoryGame/Inputs/Player/MC_PlayerGamepadEssentials",
    "mMappingContextPriority": 1,
    "mDisabledMappingContextPriority": 100,
    "mSpringArmComponent": null,
    "mCameraComponent": null,
    "bUseControllerRotationPitch": false,
    "bUseControllerRotationYaw": false,
    "bUseControllerRotationRoll": false,
    "bCanAffectNavigationGeneration": false,
    "BaseEyeHeight": 200,
    "AutoPossessPlayer": "Disabled",
    "AutoPossessAI": "112",
    "AIControllerClass": null,
    "OverrideInputComponentClass": null,
    "PrimaryActorTick": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": true,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "bOnlyRelevantToOwner": false,
    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": false,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": true,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "112",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "112",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Awake",
    "SpawnCollisionHandlingMethod": "112",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 225000000,
    "NetUpdateFrequency": 100,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 3,
    "PhysicsReplicationMode": "112",
    "Layers": [],
    "Tags": []
  }
}