{
  "image": "/Game/FactoryGame/Buildable/Factory/Floodlight/UI/IconDesc_FloodlightWall_512",
  "name": "Wall-Mounted Flood Light",
  "description": "Attaches to Walls and Foundations to illuminate large spaces.\r\n\r\nLight color and intensity can be modified via a Light Control Panel.\r\nAllows for up to 2 Power Line connections.",
  "tags": [],
  "plannerExclude": false,
  "light": {
    "powerConsumption": 6
  },
  "dataType": "building",
  "timestamp": "2026-07-27T20:19:43.642Z",
  "exportId": "4YS1Q09ZDD8WJ2JQNF6AKOCHL",
  "classPath": "/Game/FactoryGame/Buildable/Factory/Floodlight/Build_FloodlightWall",
  "rawClass": "Build_FloodlightWall_C /Game/FactoryGame/Buildable/Factory/Floodlight/Build_FloodlightWall.Default__Build_FloodlightWall_C",
  "className": "FGBuildableFloodlight",
  "id": "6E4F225DB84DD1FD48324912172D43F4",
  "classData": {
    "mFixtureAngle": 30,
    "mPowerConsumption": 6,
    "mRainOcclusionBoundingBox": {
      "Min": {},
      "Max": {
        "X": 0,
        "Y": 0,
        "Z": 0
      },
      "IsValid": false
    },
    "mAffectsOcclusion": false,
    "mOcclusionShape": "56",
    "mCustomRainOcclusionMaterial": null,
    "CustomMesh": null,
    "OriginOffset": {
      "x": 0,
      "y": 0,
      "z": 0
    },
    "mHologramClass": "/Game/FactoryGame/Buildable/Factory/-Shared/Holo_FloodLightWall",
    "mDisplayName": "Wall-Mounted Flood Light",
    "mDescription": "Attaches to Walls and Foundations to illuminate large spaces.\r\n\r\nLight color and intensity can be modified via a Light Control Panel.\r\nAllows for up to 2 Power Line connections.",
    "MaxRenderDistance": -1,
    "mDecoratorClass": "/Game/FactoryGame/Buildable/Factory/Floodlight/Deco_FloodlightWall",
    "mAlternativeMaterialRecipes": [],
    "mContainsComponents": true,
    "mIsConsideredForBaseWeightValue": 1,
    "mFactoryTickFunction": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": true,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "mBuildableSparseDataCDO": null,
    "mColorSlot": 0,
    "mDefaultSwatchCustomizationOverride": null,
    "mSwatchGroup": "/Script/FactoryGame.FGSwatchGroup_Standard",
    "mFactorySkinClass": null,
    "bForceLegacyBuildEffect": false,
    "bForceBuildEffectSolo": false,
    "mBuildEffectSpeed": 0,
    "mAllowColoring": true,
    "mAllowPatterning": true,
    "mInteractionRegisterPlayerWithCircuit": false,
    "mSkipBuildEffect": false,
    "mShouldApplyCustomizationData": true,
    "mForceNetUpdateOnRegisterPlayer": false,
    "mToggleDormancyOnInteraction": false,
    "mShouldShowAttachmentPointVisuals": false,
    "mCanContainLightweightInstances": false,
    "mManagedByLightweightBuildableSubsystem": false,
    "mInstanceDataCDO": null,
    "mClearanceData": [],
    "mInteractWidgetSoftClass": null,
    "mIsUseable": false,
    "mHideOnBuildEffectStart": false,
    "mShouldModifyWorldGrid": true,
    "PrimaryActorTick": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": false,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "bOnlyRelevantToOwner": false,
    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": true,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": false,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "56",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "56",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Initial",
    "SpawnCollisionHandlingMethod": "56",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 5624999936,
    "NetUpdateFrequency": 100,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 1,
    "PhysicsReplicationMode": "56",
    "Layers": [],
    "Tags": []
  }
}