{
  "image": "/Game/FactoryGame/Buildable/Factory/Elevator/UI/IconDesc_PersonnelElevator_512",
  "name": "Personnel Elevator",
  "description": "Transports FICSIT personnel between floors while meeting acceptable standards for efficiency and safety.\r\nConsumes power when in use and transports power between all attached Elevator Floor Stops.\r\n\r\nNOTE: Additional floor stops can be added with an Elevator Floor Stop.",
  "tags": [],
  "plannerExclude": false,
  "factory": {
    "powerConsumption": 20,
    "powerProduction": 0,
    "isGenerator": false,
    "isTurbine": false,
    "hasPowerDynamic": false,
    "powerConsumptionExponent": 1.600000023841858,
    "productionBoostPowerConsumptionExponent": 2,
    "minimumProducingTime": 0,
    "minimumStoppedTime": 5,
    "potentialShardSlots": 0,
    "productionShardSlotSize": 0,
    "productionShardBoostMultiplier": 1,
    "fluidStackSize": 50000,
    "fluidStackSizeMultiplier": 1,
    "hasInventoryPotential": true,
    "minPotential": 0.009999999776482582,
    "maxPotential": 1,
    "canChangePotential": false,
    "canChangeProductionBoost": false,
    "baseProductionBoost": 1,
    "powerConsumptionMin": 20,
    "powerConsumptionMax": 20,
    "powerConsumptionAvg": 20
  },
  "dataType": "building",
  "timestamp": "2026-07-27T20:19:43.993Z",
  "exportId": "0HU3LH9HLXQ8VZTTA7SFWVJCZ",
  "classPath": "/Game/FactoryGame/Buildable/Factory/Elevator/Build_Elevator",
  "rawClass": "Build_Elevator_C /Game/FactoryGame/Buildable/Factory/Elevator/Build_Elevator.Default__Build_Elevator_C",
  "className": "FGBuildableElevator",
  "id": "7D0CABFDC4E4D8C6CF7B9EC321969275",
  "classData": {
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    "mDurationToOpenDoors": 1,
    "mDurationToWaitAtStop": 3,
    "mDurationToCloseDoors": 1,
    "mDurationPauseBeforeMove": 0.5,
    "mDurationPausePowerOutage": 2,
    "mDurationPauseBeforeDoorOpen": 0.5,
    "mPowerConnectionComponent": "",
    "mPowerConsumptionExponent": 1.600000023841858,
    "mProductionBoostPowerConsumptionExponent": 2,
    "mDoesHaveShutdownAnimation": false,
    "mMinimumProducingTime": 0,
    "mMinimumStoppedTime": 5,
    "mCanEverMonitorProductivity": false,
    "mCanChangePotential": false,
    "mCanChangeProductionBoost": false,
    "mMinPotential": 0.009999999776482582,
    "mMaxPotential": 1,
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    "mPotentialShardSlots": 0,
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    "mProductionShardBoostMultiplier": 1,
    "mFluidStackSizeDefault": "224",
    "mFluidStackSizeMultiplier": 1,
    "mHasInventoryPotential": true,
    "mIsTickRateManaged": true,
    "mPowerConsumption": 20,
    "mInventoryPotential": "/Game/FactoryGame/Buildable/Factory/Elevator/Build_Elevator",
    "mEffectUpdateInterval": 0,
    "mDefaultProductivityMeasurementDuration": 300,
    "mOverridePotentialShardSlots": false,
    "mOverrideProductionShardSlotSize": false,
    "mAddToSignificanceManager": true,
    "mSignificanceRange": 18000,
    "mNumTickLevels": 5,
    "mRainOcclusionBoundingBox": {
      "Min": {},
      "Max": {
        "X": 0,
        "Y": 0,
        "Z": 0
      },
      "IsValid": false
    },
    "mAffectsOcclusion": false,
    "mOcclusionShape": "224",
    "mCustomRainOcclusionMaterial": null,
    "CustomMesh": null,
    "OriginOffset": {
      "x": 0,
      "y": 0,
      "z": 0
    },
    "mHologramClass": "/Game/FactoryGame/Buildable/Factory/Elevator/Holo_Elevator",
    "mDisplayName": "Personnel Elevator",
    "mDescription": "Transports FICSIT personnel between floors while meeting acceptable standards for efficiency and safety.\r\nConsumes power when in use and transports power between all attached Elevator Floor Stops.\r\n\r\nNOTE: Additional floor stops can be added with an Elevator Floor Stop.",
    "MaxRenderDistance": -1,
    "mDecoratorClass": null,
    "mAlternativeMaterialRecipes": [],
    "mContainsComponents": true,
    "mIsConsideredForBaseWeightValue": 1,
    "mFactoryTickFunction": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": true,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "mBuildableSparseDataCDO": "/Game/FactoryGame/Buildable/Factory/Elevator/Build_Elevator",
    "mColorSlot": 0,
    "mDefaultSwatchCustomizationOverride": null,
    "mSwatchGroup": "/Script/FactoryGame.FGSwatchGroup_Standard",
    "mFactorySkinClass": null,
    "bForceLegacyBuildEffect": false,
    "bForceBuildEffectSolo": false,
    "mBuildEffectSpeed": 0,
    "mAllowColoring": true,
    "mAllowPatterning": true,
    "mInteractionRegisterPlayerWithCircuit": false,
    "mSkipBuildEffect": false,
    "mShouldApplyCustomizationData": true,
    "mForceNetUpdateOnRegisterPlayer": false,
    "mToggleDormancyOnInteraction": false,
    "mShouldShowAttachmentPointVisuals": false,
    "mCanContainLightweightInstances": false,
    "mManagedByLightweightBuildableSubsystem": false,
    "mInstanceDataCDO": null,
    "mClearanceData": [],
    "mInteractWidgetSoftClass": null,
    "mIsUseable": false,
    "mHideOnBuildEffectStart": false,
    "mShouldModifyWorldGrid": true,
    "PrimaryActorTick": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": true,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "bOnlyRelevantToOwner": false,
    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": true,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": false,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "224",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "224",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Awake",
    "SpawnCollisionHandlingMethod": "224",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 5624999936,
    "NetUpdateFrequency": 100,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 1,
    "PhysicsReplicationMode": "224",
    "Layers": [],
    "Tags": []
  }
}