{
  "image": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/UI/IconDesc_ConveyorPole_512",
  "name": "Conveyor Pole",
  "description": "Connects Conveyor Belt segments. Pole height can be adjusted.\r\nUseful for routing Conveyor Belts more precisely and across long distances.",
  "tags": [],
  "plannerExclude": false,
  "dataType": "building",
  "timestamp": "2026-07-27T20:19:44.385Z",
  "exportId": "EEFP7C3E9GPGZYZZJ13YXW4BI",
  "classPath": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Build_ConveyorPole",
  "rawClass": "Build_ConveyorPole_C /Game/FactoryGame/Buildable/Factory/ConveyorPole/Build_ConveyorPole.Default__Build_ConveyorPole_C",
  "className": "FGBuildablePoleConveyor",
  "id": "FB5A59B7177679DFB0559F6B6E045F9B",
  "classData": {
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    "mPoleVariations": [
      {
        "StaticMesh": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Mesh/SM_ConveyorPole_01",
        "Height": 100,
        "Clearance": {
          "Type": "136",
          "ClearanceBox": {
            "Min": {
              "x": -50,
              "y": -50,
              "z": 0
            },
            "Max": {
              "x": 50,
              "y": 50,
              "z": 100
            },
            "IsValid": true
          },
          "RelativeTransform": {
            "translation": {
              "x": 0,
              "y": 0,
              "z": 0
            },
            "rotation": {
              "pitch": 0,
              "yaw": 0,
              "roll": 0
            },
            "scale": {
              "x": 1,
              "y": 1,
              "z": 1
            }
          },
          "SoftClearanceResponse": "136",
          "ExcludeForSnapping": true
        }
      },
      {
        "StaticMesh": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Mesh/SM_ConveyorPole_02",
        "Height": 300,
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              "x": -50,
              "y": -50,
              "z": 0
            },
            "Max": {
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              "y": 50,
              "z": 300
            },
            "IsValid": true
          },
          "RelativeTransform": {
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              "x": 0,
              "y": 0,
              "z": 0
            },
            "rotation": {
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              "yaw": 0,
              "roll": 0
            },
            "scale": {
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              "y": 1,
              "z": 1
            }
          },
          "SoftClearanceResponse": "136",
          "ExcludeForSnapping": true
        }
      },
      {
        "StaticMesh": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Mesh/SM_ConveyorPole_03",
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        "Clearance": {
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          "ClearanceBox": {
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              "x": -50,
              "y": -50,
              "z": 0
            },
            "Max": {
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              "y": 50,
              "z": 500
            },
            "IsValid": true
          },
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            "translation": {
              "x": 0,
              "y": 0,
              "z": 0
            },
            "rotation": {
              "pitch": 0,
              "yaw": 0,
              "roll": 0
            },
            "scale": {
              "x": 1,
              "y": 1,
              "z": 1
            }
          },
          "SoftClearanceResponse": "136",
          "ExcludeForSnapping": true
        }
      },
      {
        "StaticMesh": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Mesh/SM_ConveyorPole_04",
        "Height": 700,
        "Clearance": {
          "Type": "136",
          "ClearanceBox": {
            "Min": {
              "x": -50,
              "y": -50,
              "z": 0
            },
            "Max": {
              "x": 50,
              "y": 50,
              "z": 700
            },
            "IsValid": true
          },
          "RelativeTransform": {
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              "x": 0,
              "y": 0,
              "z": 0
            },
            "rotation": {
              "pitch": 0,
              "yaw": 0,
              "roll": 0
            },
            "scale": {
              "x": 1,
              "y": 1,
              "z": 1
            }
          },
          "SoftClearanceResponse": "136",
          "ExcludeForSnapping": true
        }
      }
    ],
    "mRainOcclusionBoundingBox": {
      "Min": {},
      "Max": {
        "X": 0,
        "Y": 0,
        "Z": 0
      },
      "IsValid": false
    },
    "mAffectsOcclusion": false,
    "mOcclusionShape": "120",
    "mCustomRainOcclusionMaterial": null,
    "CustomMesh": null,
    "OriginOffset": {
      "x": 0,
      "y": 0,
      "z": 0
    },
    "mHologramClass": "/Game/FactoryGame/Buildable/Factory/-Shared/Holo_ConveyorPole",
    "mDisplayName": "Conveyor Pole",
    "mDescription": "Connects Conveyor Belt segments. Pole height can be adjusted.\r\nUseful for routing Conveyor Belts more precisely and across long distances.",
    "MaxRenderDistance": -1,
    "mDecoratorClass": null,
    "mAlternativeMaterialRecipes": [],
    "mContainsComponents": true,
    "mIsConsideredForBaseWeightValue": 1,
    "mFactoryTickFunction": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": false,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "mBuildableSparseDataCDO": "/Game/FactoryGame/Buildable/Factory/ConveyorPole/Build_ConveyorPole",
    "mColorSlot": 0,
    "mDefaultSwatchCustomizationOverride": null,
    "mSwatchGroup": "/Script/FactoryGame.FGSwatchGroup_Standard",
    "mFactorySkinClass": null,
    "bForceLegacyBuildEffect": false,
    "bForceBuildEffectSolo": false,
    "mBuildEffectSpeed": 0,
    "mAllowColoring": true,
    "mAllowPatterning": true,
    "mInteractionRegisterPlayerWithCircuit": false,
    "mSkipBuildEffect": false,
    "mShouldApplyCustomizationData": true,
    "mForceNetUpdateOnRegisterPlayer": false,
    "mToggleDormancyOnInteraction": false,
    "mShouldShowAttachmentPointVisuals": false,
    "mCanContainLightweightInstances": true,
    "mManagedByLightweightBuildableSubsystem": false,
    "mInstanceDataCDO": null,
    "mClearanceData": [],
    "mInteractWidgetSoftClass": null,
    "mIsUseable": false,
    "mHideOnBuildEffectStart": false,
    "mShouldModifyWorldGrid": true,
    "PrimaryActorTick": {
      "TickGroup": "TG_PrePhysics",
      "EndTickGroup": "TG_PrePhysics",
      "bTickEvenWhenPaused": false,
      "bStartWithTickEnabled": false,
      "bAllowTickOnDedicatedServer": true,
      "TickInterval": 0
    },
    "bOnlyRelevantToOwner": false,
    "bAlwaysRelevant": false,
    "bReplicateMovement": false,
    "bCallPreReplication": true,
    "bCallPreReplicationForReplay": true,
    "bHidden": false,
    "bNetLoadOnClient": true,
    "bNetUseOwnerRelevancy": false,
    "bRelevantForLevelBounds": true,
    "bReplayRewindable": false,
    "bAllowTickBeforeBeginPlay": false,
    "bCanBeDamaged": true,
    "bBlockInput": false,
    "bFindCameraComponentWhenViewTarget": true,
    "bGenerateOverlapEventsDuringLevelStreaming": false,
    "bIgnoresOriginShifting": false,
    "bEnableAutoLODGeneration": true,
    "bIsEditorOnlyActor": false,
    "bReplicates": true,
    "bCanBeInCluster": false,
    "bReplicateUsingRegisteredSubObjectList": false,
    "bAsyncPhysicsTickEnabled": false,
    "UpdateOverlapsMethodDuringLevelStreaming": "120",
    "DefaultUpdateOverlapsMethodDuringLevelStreaming": "120",
    "InitialLifeSpan": 0,
    "ReplicatedMovement": {
      "LocationQuantizationLevel": "RoundWholeNumber",
      "VelocityQuantizationLevel": "RoundWholeNumber",
      "RotationQuantizationLevel": "ByteComponents"
    },
    "Role": "ROLE_Authority",
    "NetDormancy": "DORM_Initial",
    "SpawnCollisionHandlingMethod": "120",
    "AutoReceiveInput": "Disabled",
    "InputPriority": 0,
    "NetCullDistanceSquared": 5624999936,
    "NetUpdateFrequency": 0,
    "MinNetUpdateFrequency": 2,
    "NetPriority": 1,
    "PhysicsReplicationMode": "120",
    "Layers": [],
    "Tags": []
  }
}