{
  "category": "N/A",
  "input": [],
  "output": [],
  "duration": 1,
  "manualDuration": 1,
  "name": "Copper Finish",
  "description": "Applied to buildings to give them the Copper Paint Finish.",
  "powerConstant": 0,
  "powerVariable": 1,
  "tags": [],
  "relevantEvents": [],
  "menuPriority": 0,
  "isAlternate": false,
  "plannerExclude": false,
  "isCustomization": true,
  "image": "/Game/FactoryGame/Buildable/-Shared/Customization/PaintFinishes/UI/IconDesc_CopperFinish_256",
  "customRecipe": null,
  "producedIn": [
    "/Game/FactoryGame/Resource/Equipment/BuildGun/BP_EquipmentDescriptorBuildGun"
  ],
  "powerAverage": -1,
  "producerPower": [],
  "canHandcrafted": false,
  "isBuildGunRecipe": true,
  "dataType": "recipe",
  "timestamp": "2026-07-27T20:19:43.380Z",
  "exportId": "BL2YS9G772J35NMEQNPYRUBN7",
  "classPath": "/Game/FactoryGame/Buildable/-Shared/Customization/PaintFinishes/Metals/Recipe_PaintFinish_Copper",
  "rawClass": "Recipe_PaintFinish_Copper_C /Game/FactoryGame/Buildable/-Shared/Customization/PaintFinishes/Metals/Recipe_PaintFinish_Copper.Default__Recipe_PaintFinish_Copper_C",
  "className": "FGCustomizationRecipe",
  "id": "E8B18CE17254FA32784006CF71671799",
  "classData": {
    "mCustomizationDesc": "/Game/FactoryGame/Buildable/-Shared/Customization/PaintFinishes/Metals/PaintFinishDesc_Copper",
    "mDisplayName": "Copper Finish",
    "mIngredients": [],
    "mProduct": [],
    "mOverriddenCategory": null,
    "mManufacturingMenuPriority": 0,
    "mManufactoringDuration": 1,
    "mManualManufacturingMultiplier": 1,
    "mProducedIn": [
      "/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun"
    ],
    "mMaterialCustomizationRecipe": null,
    "mGameplayTags": {
      "GameplayTags": []
    },
    "mRelevantEvents": [],
    "mVariablePowerConsumptionConstant": 0,
    "mVariablePowerConsumptionFactor": 1
  }
}